Tilt the screen to move the paddle. Don’t let the ball hit the bottom of the screen!
Game, Art, Animation, Virtual Friend, Physics Engine, Arcade
expert physics, visibility, advanced physics, simple events, input/output, simple messaging, detect conditions, simple conditionals, resize actor, conditional loops, advanced motion, screen bounds, delays, direction and turning, graphic effects, simple costume handling, conditional wait, advanced costume handling, advanced animation, basic physics,