Please add a description for your lesson
Game
simple events, platformer automations, platformer basics, basic math, simple loops, actor properties, advanced physics, functions, simple messaging, simple conditionals, platformer controls, advanced costume handling, variables, miscellaneous, delays, visibility, graphic effects, input/output, advanced animation, advanced motion, advanced messaging, cloning, advanced math, simple variables, resize actor, ground control, simple motion, layers, expert physics, text handling, program control, direction and turning, advanced events, detect conditions,