I'll get to this later
functions, simple events, actor properties, basic math, simple loops, advanced costume handling, advanced physics, platformer automations, graphic effects, simple messaging, miscellaneous, simple conditionals, platformer basics, delays, visibility, variables, advanced messaging, expert physics, platformer controls, detect conditions, simple variables, advanced events, simple costume handling, simple sound playing, text handling, input/output, topdown automations, advanced animation, touching actor,