I'll get to this later
simple variables, basic math, simple conditionals, variables, advanced motion, visibility, actor properties, resize actor, expert physics, miscellaneous, simple sound playing, advanced physics, cloning, functions, simple events, advanced math, advanced messaging, advanced costume handling, direction and turning, simple messaging, simple motion, platformer controls, delays, platformer basics, conditional loops, touching actor, simple loops, layers, detect conditions, platformer automations, expert math,