I really like my project, and I hope you do, too! Lvl 1: Get to the orange ball. Lvl 2: Just look or catch the ghost if it shows up.
Art, Game
simple events, platformer controls, detect conditions, functions, actor properties, advanced events, basic math, platformer basics, resize actor, simple conditionals, expert physics, miscellaneous, advanced physics, advanced costume handling, advanced motion, delays, graphic effects, simple loops, platformer automations, variables, simple sound playing, advanced animation, direction and turning, visibility, advanced messaging, simple motion, screen bounds, simple variables, simple messaging, level design, program control,