Tilt the screen to move the paddle. Don’t let the ball hit the bottom of the screen!
Game, Animation, Arcade, Physics Engine, Storytelling, Virtual Friend
expert physics, simple events, visibility, advanced physics, input/output, detect conditions, resize actor, delays, conditional loops, graphic effects, direction and turning, advanced motion, screen bounds, advanced costume handling, simple costume handling, simple motion, simple conditionals, conditional wait, basic physics,