Tap anywhere to drop the ball from there. Using Tynker's built-in physics engine, it's easy to build physics games. Add more balls. What happens if they collide?
Simulator
expert physics, simple events, simple loops, delays, advanced motion, advanced events, detect conditions, basic math, input/output, simple motion, direction and turning, simple messaging, visibility, advanced costume handling, simple sound playing, simple drawing, advanced physics, basic physics, advanced messaging, layers, simple costume handling, resize actor,