Tap anywhere to drop the ball from there. Using Tynker's built-in physics engine, it's easy to build physics games. Add more balls. What happens if they collide?
Art, Game
expert physics, simple events, delays, advanced motion, simple loops, basic math, direction and turning, simple messaging, detect conditions, advanced events, input/output, resize actor, simple motion, simple drawing, advanced physics, advanced costume handling, layers, basic physics,