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Game
variables, expert physics, basic math, advanced animation, simple variables, simple conditionals, simple events, functions, direction and turning, miscellaneous, detect conditions, simple messaging, visibility, simple motion, simple sound playing, conditional loops, advanced motion, lists, advanced messaging, advanced events, delays, cloning, simple loops, advanced math, advanced physics, advanced costume handling, actor properties, program control, music and instruments, basic physics, screen bounds, conditional wait, touching actor,