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Game
simple events, platformer basics, platformer automations, screen bounds, visibility, expert math, simple loops, platformer controls, advanced physics, advanced motion, variables, layers, simple messaging, basic math, actor properties, simple motion, simple variables, delays, simple conditionals, text handling, input/output, detect conditions, simple sound playing, advanced events, direction and turning, advanced costume handling, cloning, conditional wait, resize actor, miscellaneous,