Tilt the screen to move the paddle. Don’t let the ball hit the bottom of the screen!
Game, Physics Engine
simple variables, expert physics, delays, basic math, screen bounds, simple messaging, advanced costume handling, advanced physics, visibility, simple motion, simple events, simple conditionals, simple costume handling, miscellaneous, simple loops, resize actor, direction and turning, conditional wait, detect conditions, cloning, input/output, basic physics, advanced motion,