skdn;;ljdoiwkvjhkuiopdgj vklioekjhslbcjiuzfpodhgkjkjjhfy678yxrytiutk5jyet78uy7t6r5et4r567y8ouy7t6r5ehrt7y89y7t6r5e4rutiy6rueyiuytrseriuoputrewr[oi9u8y7t6r569p'9o876i59iu8ytuiopuytryfeyuiouytryuytrdetyuioytrrrrrrrrrrryreytw456789ou8yiterw78765re4567yt6r5et45r6768te54ywghe678loiyt6ur5et4h5ry6t7y8uoyi7tu6ry5et4wr3ge4rtkyl8uoyi7tu6r5et4wget5rty8i7tu6r5e4w3fr4e5r678uoiy7tu6r5e4w3r4et567yi8tu6r5e4w3r4et5r678ytu6ry5e4w3e4t5ry6tu7yi87ut6r5e3g45678luy76t5re456u7i8o98y7u6r5hteg4t5678lku67t5efwrt5678iluky7t65rhe45678yu5rtewr56789ouy7t5resfrt67yu5rew6789uy76t5rheg6789uy76t5re78io9uy7t5rety6u7i897u6y5rteg4t567u5rte45678976u5trert67897u65trer8987u6y5treft7iu6y5trer787t6etrytdtrytrytrtrtydfdgfgffcc dvxzvdfhjgfbvcxbnmjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjhgbvfhm,jhgfcxvhnjm,jhnbgvfcxbgfnhmjbhvcxbnmjbhvcfbgnhjmgbfvnjmnhgfvcsvfgbhnjmkhngfvzcxfvghjkgfdxcghjkbhgcfxdvbgnhjmgfvnhjmgfdcvbnhjmgfdcv
simple events, platformer controls, advanced physics, platformer basics, platformer automations, functions, actor properties, variables, simple loops, simple conditionals, miscellaneous, delays, simple motion, screen bounds, direction and turning, advanced animation,