part 2
Game
simple events, detect conditions, topdown basics, topdown controls, conditional loops, functions, direction and turning, advanced physics, topdown automations, expert physics, variables, advanced events, advanced animation, advanced costume handling, touching actor, simple loops, platformer automations, platformer basics, actor properties, advanced messaging, advanced math, text handling, delays, simple messaging, simple variables, input/output, conditional wait, simple conditionals, advanced motion,