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Art, Game
basic math, visibility, simple variables, simple events, miscellaneous, variables, advanced costume handling, delays, expert physics, resize actor, simple motion, simple messaging, simple conditionals, simple loops, input/output, text handling, advanced events, advanced motion, graphic effects, advanced math, simple costume handling, layers, direction and turning, detect conditions, expert math, cloning, advanced loops, conditional loops, conditional wait, advanced physics, basic physics, simple sound playing,