Tilt the screen to move the paddle. Don’t let the ball hit the bottom of the screen!
Game, Physics Engine, Arcade
expert physics, visibility, simple events, simple loops, direction and turning, advanced physics, functions, delays, detect conditions, advanced animation, simple costume handling, advanced costume handling, simple conditionals, simple motion, resize actor, miscellaneous, advanced motion, input/output, graphic effects, conditional loops, screen bounds, basic physics, conditional wait,