Tap anywhere to drop the ball from there. Using Tynker's built-in physics engine, it's easy to build physics games. Add more balls. What happens if they collide?
Physics Engine
expert physics, simple variables, detect conditions, cloning, simple events, simple loops, conditional wait, advanced math, visibility, simple drawing, advanced physics, basic math, delays, basic physics, input/output, direction and turning, advanced motion, simple sound playing, simple conditionals, conditional loops,