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Game, Dodging, Animation
simple loops, basic math, delays, simple conditionals, simple motion, cloning, visibility, variables, simple variables, direction and turning, detect conditions, advanced motion, simple messaging, simple events, screen bounds, graphic effects, resize actor, layers, advanced costume handling, simple costume handling, simple sound playing, text handling, advanced messaging, conditional loops, program control, actor properties, conditional wait, input/output, advanced events, miscellaneous, advanced math,