Please add a description for your lesson
Art, Game, Arcade, Animation, Physics Engine
basic math, simple variables, delays, advanced motion, variables, cloning, miscellaneous, simple loops, simple conditionals, direction and turning, simple events, expert physics, simple sound playing, string handling, identification, advanced physics, advanced math, touching actor, advanced animation, simple motion, simple messaging, music and instruments, text handling, input/output, actor properties, program control, basic physics, advanced costume handling,