How long will you be able to fend off the village from these crazy targets? Burning, twisting, diamonding, teleporting, upgrading, dying. I have it all!
Game, Animation, Storytelling
basic math, detect conditions, simple variables, cloning, simple conditionals, variables, simple loops, delays, advanced math, simple events, simple motion, advanced motion, advanced costume handling, layers, direction and turning, simple messaging, advanced events, resize actor, text handling, miscellaneous, input/output, conditional wait, advanced loops, program control, simple costume handling,