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Game
simple events, platformer automations, platformer basics, simple loops, simple messaging, advanced physics, actor properties, functions, basic math, variables, platformer controls, advanced costume handling, simple conditionals, miscellaneous, advanced messaging, delays, graphic effects, expert physics, direction and turning, simple variables, text handling, level design, screen bounds, conditional wait, advanced motion, advanced animation, simple motion, input/output, visibility, advanced events, detect conditions,