Tap anywhere to drop the ball from there. Using Tynker's built-in physics engine, it's easy to build physics games. Add more balls. What happens if they collide?
simple loops, simple drawing, simple events, expert physics, direction and turning, advanced animation, detect conditions, simple motion, pen color, miscellaneous, simple conditionals, delays, simple costume handling, advanced motion, screen bounds, advanced events, pen size, input/output,