Middle School course

Physical Science 201

  • GRADES 6-8
  • INTERMEDIATE
  • WEB IPAD
  • 23 LESSONS
Slide: 1 of 25

Answer Key

Module 3: Newton's Third Law

Module 4: Quiz

1. True or False: Newton’s Third Law states, “For every action there is an equal and opposite reaction.”

  • True
  • False

2. True or False: If you push an object, that object will exert the same amount of force back onto you.

  • True
  • False

3. If you push on a wall, you feel a force against your hand. This is because the wall is pushing back on you with _____ force as you apply to it.

  • The same amount of (equal)
  • More
  • Less

4. If one object exerts a force on another object, then the second object exerts a force of equal strength in the _______ direction on the first object.

  • Same
  • Opposite

5. True or False: When you stand on a skateboard, the skateboard is NOT pushing back on you.

  • True
  • False

U.S. Standards

  • NGSS-Science: MS-PS2-1
  • CCSS-Math: MP.1
  • CCSS-ELA: SL.6.1, SL.7.1, SL.8.1
  • CSTA: 2-AP-12, 2-AP-13, 2-AP-16, 2-AP-17
  • CS CA: 6-8.AP.13, 6-8.AP.16, 6-8.AP.17
  • ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b

U.K. Standards

Key stage 3
Pupils should be taught to:
  • design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
  • create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
  • understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns

Lesson 16: Newton's Third Law

Course: | iPad Web

  • Introduction
  • Newton's Third Law Example
  • Newton's Third Law
  • Quiz

Description

Once your students have completed at least five lessons of Programming 101 or equivalent coding experience, you can assign these NGSS-aligned projects to complement your teaching on topics in physics and chemistry. For example, if you’re teaching a lesson on Newton’s laws of motion, you can assign the Newton’s Third Law project. Your students will use coding and outside research to animate a scene that involves Newton’s third law, such as a collision, and show how Newton’s laws apply.

With this collection of physical science projects, you can easily integrate coding and project-based learning into your curriculum. Each STEM lesson walks students through how to make a project about something they’re learning in school with step-by-step instructions. At each step, it encourages them to make their project unique and interesting, emphasizing that coding is a creative medium much like writing or drawing.

We’re constantly updating our STEM courses with new projects, so if there’s something you’d like us to add, send us a message at support@tynker.com.

What Students Learn

  • Use programming for science projects
  • Build a slide show on a topic
  • Build a quiz game
  • Make an interactive charts and models
  • Use animation to illustrate
  • Narrate using your own voice
  • Use the physics engine to model
  • Troubleshoot and debug programs

Technical Requirements

* Online courses require a modern desktop computer, laptop computer, Chromebook, or Netbook with Internet access and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.
* Tablet courses require an iPad (iOS 10+) with Tynker or Tynker Junior app installed and Internet access