Learn to code with using Tynker
Course
Lesson 1
Lost in Space
Biff has crash landed onto a deserted asteroid. Help him reach the moon base by solving puzzles and building your own game.
Lesson 2
Space Zombies
The moonbase is crawiling with Zombies. Help him reach the moon base by solving puzzles and building your own game.
Learning to Code using Tynker
Students will be introduced to the principles of programming using Tynker, an online learning platform created specifically for kids. Fundamental concepts used by professional programmers are taught through fun and easy-to-understand activities. As students create programming projects, they develop important design and problem-solving skills, while learning to think creatively and work collaboratively. We will showcase the class work here during the class.
Learning Objectives
- Programming concepts. After completing this course, students will have a strong understanding of fundamental programming concepts, like events, user interactions, messaging, finite and infinite loops, conditionals, delays, keyboard and mouse control, pen drawing, visual effects, turning, directionality and motion.
- Computational thinking and reasoning. Programming is inherently a very systematic and logical way of providing instructions. Through the course students' develop and significantly hone these thinking skills.
- Enhanced understanding of Common Core subjects. Working on Tynker projects reinforces student's understanding of math and science concepts.
- Become a maker. Every lesson encourages students to create. By the end of the course they would have learnt to build original games, digital comics, animations, make music, and create algorithmic art.
- Design thinking. Through the course students will be faced with challenges, and steered through thinking of a solution. This teaches them 'design thinking' - that is, work through strategies, choose and use tools, develop prototypes and evolve an optimal solution to the challenge.