Starter Course
- GRADES 3-8
- BEGINNER
- WEB
- 1 LESSONS
Description
Experience a sample Tynker Lesson. To complete each lesson, campers typically go through a concept review, solve a puzzle, run through a tutorial, build their own project, and take a quiz. They create interactive stories, animations, and mini-games during each lesson and apply the programming concepts that they have learned. Each camp or after-school course has several lessons packaged together to support a wide variety of camps and after-school schedule formats.
After completing a lesson plan, students will be able to build a wide variety of simple programs with events, loops, and conditional logic. They will leave the camp with their own account and a portfolio of apps and games that they build during camp to share with friends and family.
Technical Requirements
* Online courses require a modern desktop computer, laptop computer, Chromebook, or Netbook with Internet access and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.