Learn about Katrina, the Coder of the “Choices” Projects
Katrina is a 11-year-old from Texas who is homeschooled with her two sisters. We loved her hilarious “Choices” projects, where the player has to make difficult choices and see what happens, so we asked her to do an interview with us about her projects and how she learned to code.
What are your hobbies? I like to cross-stitch some, read, and code a lot.
What do you want to be when you grow up? An inventor or a Disney Imagineer. It’s someone who works for Disney to help make the new movies.
How did you get introduced to coding? I started out with the same game that Kareyn was talking about, and I also did a lot at the Perot Museum.
What’s your favorite thing you’ve made? Either Choices 1 or Choices 2.
What’s your favorite feature in Tynker? Being able to see other people’s projects.
Do you have a favorite project that you’ve seen? One of the intelligence tests.
What are you currently working on? Choices 3.
Since her interview, Katrina has released Choices 3. You can play it below!
Is there anything you don’t know how to do in Tynker that you’d like to be able to do? Usually I can figure it out by looking at other people’s projects.
Why do you like coding? I just do.
Katrina’s father Steve says he’s added coding to their homeschooling curriculum because he sees that his daughters have “a lot of aptitude in science and technology.” For Steve, it’s not about forcing them to become programmers, but about just giving them the option: “I’m trying to give them exposure to [science and technology], see if they’ve got passion for it or not and give them exposure to different options and lots of choices.”
Thanks so much for talking to us, Katrina! We had so much fun playing your “Choices” projects and hope there’s a “Choices 4” coming out soon!